In 1975 the U.S. Department of Defense (DoD)
established a "Common High Order Language" program
with the goal of establishing a single high order
computer programming language appropriate for DoD embedded computer
systems. A High Order Language Working Group (HOLWG) was established to
formulate the DoD requirements for high order languages, to evaluate
existing languages against those requirements, and to implement the
minimal set of languages required for DoD use.
The requirements were widely
distributed for comment throughout the military and civil communities,
producing successively more refined versions from Strawman through
Woodenman, Tinman, Ironman, and finally Steelman.
Steelman was released in June 1978 [DoD 1978].
An electronic version of Steelman is available at
"http://www.adahome.com/History/Steelman/intro.htm".
The original version of the Ada computer programming language was
designed to comply with the Steelman requirements.
Today there are a number of high order languages in
commercial and military use, including Ada95, C, C++, and Java.
I thought it would be an interesting and enlightening exercise to
compare these languages to Steelman;
this paper provides the results of this exercise.
Other comparisons of these languages do exist (for example,
[Sutherland 1996, Seidewitz 1996]), but none use the
Steelman requirements as a basis.
This paper compares four computer programming languages
(Ada95, C, C++, and Java) with the requirements of "Steelman".
The paper first describes the rules used in this comparison of these
four languages with Steelman.
This is followed by conclusions summarizing how each language
compares to Steelman.
After the references is a large table, the "meat" of this paper,
showing how each of these
languages compare to each of the Steelman requirements.
This paper does not attempt to determine if the Steelman requirements
are still relevant.
In the author's opinion, most of the Steelman requirements are still
desirable for general-purpose computer languages
when both efficiency and reliability are important concerns.
Steelman is no doubt incomplete; in particular, object-orientation
is not a Steelman requirement but is widely considered desirable.
However, desirability and completeness need not be true
for this comparison to be useful,
because this paper simply uses Steelman as a framework
for examining technical issues of these computer languages.
Steelman is a useful framework because it was widely reviewed
and is technically detailed.
Features that are only provided by a single implementation, or
are defined but cannot be depended upon across the most commonly used
implementations, are not considered to be part of the language.
Examples of features that cannot be depended on are features which
are often unimplemented, implemented incorrectly on widely-used compilers,
or implemented with significantly differing semantics.
Subset compilers for research or student work are not considered unless
they are widely used by users of that language.
One area where some "benefit of the doubt" is given is for C++ templates.
C++ templates are part of the C++ language definition, but current
C++ compilers implement templates with different semantics [FSF 1995]
and with different levels of quality [OMG 1995].
As a result, C++ templates are currently difficult to use in a portable way.
Still, credit is given for C++ templates since the intent is
clear and they can be used today (with trouble) on most compilers.
The appendix shows how well each language supports each Steelman requirement.
The following table shows the number of Steelman requirements met
by each language.
The leftmost column shows the name of the language.
The next columns are the number of requirements the language does not meet,
only partially meets, mostly meets, and completely meets.
The final column shows the percentage of Steelman requirements mostly or
completely met by the language.
Note that Ada meets the most, followed by Java, C++, and C in that order.
The Java and C++ percentages are probably too close to be considered
significantly different.
Caution is warranted, since differing percentages
of "yes" values do not necessarily
imply that a particular language is more suitable
than another for a given specific task.
Note that the original version of Ada was
specifically designed to meet the Steelman requirements, while none of the
other languages were specifically designed to do so, so it is expected that
Ada would meet more of the Steelman requirements than the rest.
Also, all of these languages have capabilities that are not
Steelman requirements.
For example, direct support for
object-orientation is a feature of Ada, C++, and Java, but
is not a Steelman requirement.
Readers should use this comparison to gain additional understanding of
each of these different languages, and determine which "yes" and "no"
values are of importance to them.
Again, users of this paper should apply caution; differing percentages
of "yes" values and capabilities do not necessarily
imply that a particular language is more suitable
than another for a given specific task.
Readers should examine each answer and determine which
"yes" and "no" values are of importance to them.
This information is intended to help readers
gain additional understanding of each of these different languages.
In this table, the left-hand column gives the Steelman requirement.
The next four columns show how well Ada, C, C++, and Java meet this
requirement. An entry of "yes" indicates that the language and its
major implementations generally meet the requirement, while a "no"
indicates that requirement is generally not met.
There are two intermediate entries: "partial" indicates some of the
requirement is met, but a significant portion (or intent) of the
requirement is not met, "mostly" indicates that the requirement is
generally met, but some specific capability of the requirement is not
fully met.
Underneath the columns for each language is commentary explaining these
entries.
I have tried to be fair to all of these languages.
Nevertheless, some of these entries, particularly in section 1, are
judgement calls. Readers are encouraged to revisit each entry
(particularly in section 1), compare each language,
and draw their own conclusions.
Items which I felt are particularly questionable have been marked
with a question mark ("?").
Requirement
|
Ada
|
C
|
C++
|
Java
|
1A. Generality. The language shall provide generality only to the extent
necessary to satisfy the needs of embedded computer applications. Such
applications involve real time control, self diagnostics, input-output to
nonstandard peripheral devices, parallel processing, numeric computation,
and file processing.
|
yes
|
yes
|
yes
|
partial
|
Java can't directly control hardware; Java programs must declare native methods and implement such operations in another language.
|
1B. Reliability. The language should aid the design and development of
reliable programs. The language shall be designed to avoid error prone
features and to maximize automatic detection of programming errors. The
language shall require some redundant, but not duplicative, specifications
in programs. Translators shall produce explanatory diagnostic and warning
messages, but shall not attempt to correct programming errors.
|
yes
|
no
|
partial?
|
mostly?
|
Ada requires separate specifications for all modules other than stand-alone subprograms. C and C++ contain many well-known traps (= vs. ==, & vs. &&, premature semicolon in control structures, fall-through behavior in switch statements when "break" is omitted); some were removed or made less likely in Java but others were not. C permits separate specifications (through prototypes) but are optional; function names are globally accessible by default and can be incorrectly redefined. C++ supports separate specifications and has a slightly tighter type system than C. Also, good use of C++'s object-oriented features should increase the likelihood of compile-time detection of some kinds of errors. Java automatically generates specifications (as opposed to using redundant specifications). C and C++ do little checking at run-time. Both Ada and Java perform a number of run-time checks (e.g. bounds checking and checks for null values) to detect errors early.
|
1C. Maintainability. The language should promote ease of program
maintenance. It should emphasize program readability (i.e., clarity,
understandability, and modifiability of programs). The language should
encourage user documentation of programs. It shall require explicit
specification of programmer decisions and shall provide defaults only for
instances where the default is stated in the language definition, is always
meaningful, reflects the most frequent usage in programs, and may be
explicitly overridden.
|
yes?
|
partial?
|
partial?
|
mostly?
|
Ada was originally designed with readability in mind. C was not, and can easily be (ab)used to make impenetrable code. C (and hence C++ and Java) includes a great deal of terse notation which reduces readability (e.g. the "for" loop notation, using "&&" instead of "and", and operators such as "<<"). C++'s object-oriented features, if used, are likely to improve maintainability (because they force interfaces to be defined and used). Java's document comments (//*) and standard documentation conventions aid in readability. Note that "readability" of a programming language is extremely subjective - well-structured programs can be read and maintained in any language by someone who knows the language, and no language can prevent all poor approaches. At issue in this requirement is how strongly the language encourages readable and maintainable code.
|
1D. Efficiency. The language design should aid the production of efficient
object programs. Constructs that have unexpectedly expensive implementations
should be easily recognizable by translators and by users. Features should
be chosen to have a simple and efficient implementation in many object
machines, to avoid execution costs for available generality where it is not
needed, to maximize the number of safe optimizations available to
translators, and to ensure that unused and constant portions of programs
will not add to execution costs. Execution time support packages of the
language shall not be included in object code unless they are called.
|
yes
|
yes
|
yes
|
partial?
|
Ada functions returning unbounded size objects usually have hidden extra efficiency costs (access types can be used where this is important). C++ implicit conversion operations may be activated in situations not easily recognizable by its users. C/C++ pointer arithmetic and aliasing prohibit some optimizations. Java's garbage collection raises questions about efficiency and guaranteed timing, especially in real-time systems.
|
1E. Simplicity. The language should not contain unnecessary complexity. It
should have a consistent semantic structure that minimizes the number of
underlying concepts. It should be as small as possible consistent with the
needs of the intended applications. It should have few special cases and
should be composed from features that are individually simple in their
semantics. The language should have uniform syntactic conventions and should
not provide several notations for the same concept. No arbitrary restriction
should be imposed on a language feature.
|
yes
|
yes
|
mostly
|
yes
|
Ada includes both Ada 83's discriminated records and the newer (OO) tagged types (these have many similarities). C is a very simple language (though not necessarily simple to use). C++ has C operations and its own operations (new/delete vs. malloc/free, cout vs. printf).
|
1F. Implementability. The language shall be composed from features that are
understood and can be implemented. The semantics of each feature should be
sufficiently well specified and understandable that it will be possible to
predict its interaction with other features. To the extent that it does not
interfere with other requirements, the language shall facilitate the
production of translators that are easy to implement and are efficient
during translation. There shall be no language restrictions that are not
enforceable by translators.
|
yes
|
yes
|
yes
|
yes
|
All of these languages have been reasonably implemented.
|
1G. Machine Independence. The design of the language should strive for
machine independence. It shall not dictate the characteristics of object
machines or operating systems except to the extent that such characteristics
are implied by the semantics of control structures and built-in operations.
It shall attempt to avoid features whose semantics depend on characteristics
of the object machine or of the object machine operating system.
Nevertheless, there shall be a facility for defining those portions of
programs that are dependent on the object machine configuration and for
conditionally compiling programs depending on the actual configuration.
|
yes
|
yes
|
yes
|
yes
|
Approaches differ. Ada includes a number of mechanisms to query the underlying configuration (such as bit ordering conventions) and C/C++ include some querying mechanisms. Conditional compilation in Ada and Java is handled through "if (constant)" statements (this does not permit conditional compilation in cases where "if" statements are not permitted). Java has few mechanisms for querying the underlying configuration and imposes requirements on bit length and semantics of numeric types that must be supported. Java strives for machine independence by hiding the underlying machine.
|
1H. Complete Definition. The language shall be completely and unambiguously
defined. To the extent that a formal definition assists in achieving the
above goals (i.e., all of section 1), the language shall be formally
defined.
|
yes
|
yes
|
yes
|
yes
|
 
|
2A. Character Set. The full set of character graphics that may be used in
source programs shall be given in the language definition. Every source
program shall also have a representation that uses only the following 55
character subset of the ASCII graphics:
%&'()*+,-./:;<=>?
0123456789
ABCDEFGHIJKLMNOPQRSTUVWXYZ_
Each additional graphic (i.e., one in the full set but not in the 55
character set) may be replaced by a sequence of (one or more) characters
from the 55 character set without altering the semantics of the program. The
replacement sequence shall be specified in the language definition.
|
yes
|
mostly (trigraphs and digraphs)
|
mostly (trigraphs and digraphs)
|
no
|
C, C++, and Java usually use a number of characters (such as {, }, [, ], and #) that are not available on some European terminals (which only offer the seven-bit ISO 646 character set and use these positions for accented characters). C added trigraphs to help European users, but trigraphs are horrible to use in practice. Normative Addition 1 to C added digraphs and the <iso646.h> header in an attempt to make C easier to use in such cases; while somewhat improved, such programs are still more difficult to read. Note that supporting restricted character sets is becoming less important as old 7-bit European terminals disappear, and restrictions to support upper-case-only users are now irrelevant.
|
2B. Grammar. The language should have a simple, uniform, and easily parsed
grammar and lexical structure. The language shall have free form syntax and
should use familiar notations where such use does not conflict with other
goals.
|
yes
|
yes
|
partial
|
yes
|
C has a few cases where parser state dependent feedback to the lexical analyzer is necessary (e.g. typedef, preprocessor tokenization). C++ is more difficult to parse because it isn't LALR(1). Java isn't really LALR(1) either, but known techniques make it so it can be handled as though it is LALR(1).
|
2C. Syntactic Extensions. The user shall not be able to modify the source
language syntax. In particular the user shall not be able to introduce new
precedence rules or to define new syntactic forms.
|
yes
|
no
|
no
|
yes
|
C/C++ preprocessor can be used to create some (obscure) syntactic forms. A preprocessor (such as cpp or m4) can be used with any language, including Ada and Java, but neither include a preprocessor in their definition.
|
2D. Other Syntactic Issues. Multiple occurrences of a language defined
symbol appearing in the same context shall not have essentially different
meanings. Lexical units (i.e., identifiers, reserved words, single and
multicharacter symbols, numeric and string literals, and comments) may not
cross line boundaries of a source program. All key word forms that contain
declarations or statements shall be bracketed (i.e., shall have a closing as
well as an opening key word). Programs may not contain unmatched brackets of
any kind.
|
yes
|
mostly
|
mostly
|
mostly
|
C comments (also supported by C++) cross multiple lines. C,C++, and Java don't have "closing" key words, but use matching opening and closing braces. Matching braces have the advantage of being easy to type and support with text editors, but permit errors in maintenance when the "wrong" matching braces are used.
|
2E. Mnemonic Identifiers. Mnemonically significant identifiers shall be
allowed. There shall be a break character for use within identifiers. The
language and its translators shall not permit identifiers or reserved words
to be abbreviated. (Note that this does not preclude reserved words that are
abbreviations of natural language words.)
|
yes
|
yes
|
yes
|
yes
|
All support this. Note that Ada is case-insensitive, while C, C++, and Java identifiers are case-sensitive.
|
2F. Reserved Words. The only reserved words shall be those that introduce
special syntactic forms (such as control structures and declarations) or
that are otherwise used as delimiters. Words that may be replaced by
identifiers, shall not be reserved (e.g., names of functions, types,
constants, and variables shall not be reserved). All reserved words shall be
listed in the language definition.
|
yes
|
yes
|
yes
|
yes
|
 
|
2G. Numeric Literals. There shall be built-in decimal literals. There shall
be no implicit truncation or rounding of integer and fixed point literals.
|
yes
|
mostly
|
mostly
|
yes
|
All support numeric literals for integers. C and C++ permit implicit rounding, though many compilers will catch this. Only Ada directly supports fixed point numbers (see 3-1G).
|
2H. String Literals. There shall be a built-in facility for fixed length
string literals. String literals shall be interpreted as one-dimensional
character arrays.
|
yes
|
yes
|
yes
|
mostly
|
Java String and String_Buffer are considered special types, not one-dimensional character arrays.
|
2I. Comments. The language shall permit comments that are introduced by a
special (one or two character) symbol and terminated by the next line
boundary of the source program.
|
yes
|
no
|
yes
|
yes
|
Only C lacks comments automatically terminated by the end of line. Note that in practice, many C compilers share the preprocessor with C++ and can permit //-style comments with special compilation options, but this is not permitted portably by the C standard.
|
3A. Strong Typing. The language shall be strongly typed. The type of each
variable, array and record component, expression, function, and parameter
shall be determinable during translation.
|
yes
|
partial
|
mostly
|
yes
|
Note that C and C++ have compile-time types but both are more weakly typed. Typedef does not define a new type, just a name synonym. A pointer to an array of objects is considered equivalent to a pointer to an object. In C, enumerations are considered identical to int, while in C++ enumerations are different types.
|
3B. Type Conversions. The language shall distinguish the concepts of type
(specifying data elements with common properties, including operations),
subtype (i.e., a subset of the elements of a type, that is characterized by
further constraints), and representations (i.e., implementation
characteristics). There shall be no implicit conversions between types.
Explicit conversion operations shall be automatically defined between types
that are characterized by the same logical properties.
|
yes
|
no
|
partial?
|
partial?
|
C, C++, and Java do not have subtypes (types with additional constraints) for primitive types (such as int or float). Class structures can be used in C++ and Java to implement additional constraints on classes. C and C++ have some representation control using bitfield locations; this is not considered separate from the type. C and C++ have a number of implicit conversions.
|
3C. Type Definitions. It shall be possible to define new data types in
programs. A type may be defined as an enumeration, an array or record type,
an indirect type, an existing type, or a subtype of an existing type. It
shall be possible to process type definitions entirely during translation.
An identifier may be associated with each type. No restriction shall be
imposed on user defined types unless it is imposed on all types.
|
yes
|
mostly
|
mostly
|
mostly
|
C and C++ don't have subtypes. Java doesn't have subtypes or enumerated types; see 3B and 3-2A.
|
3D. Subtype Constraints. The constraints that characterize subtypes shall
include range, precision, scale, index ranges, and user defined constraints.
The value of a subtype constraint for a variable may be specified when the
variable is declared. The language should encourage such specifications.
[Note that such specifications can aid the clarity, efficiency,
maintainability, and provability of programs.]
|
mostly
|
no
|
no
|
no
|
Ada supports user definition of range, precision, scale, and index ranges, but does not directly support arbitrary user-defined constraints. With effort constructors and operations in C++ and Java could be used to enforce constraints.
|
3-1A. Numeric Values. The language shall provide distinct numeric types for
exact and for approximate computation. Numeric operations and assignment
that would cause the most significant digits of numeric values to be
truncated (e.g., when overflow occurs) shall constitute an exception
situation.
|
yes
|
partial?
|
partial?
|
partial?
|
All support integers and floats. C, C++, and Java don't raise exceptions on integer overflow. C/C++ implementations often define ways to handle IEEE floating point exceptions. Java does throw an exception for division by zero. The question marks are noted because it's not clear how much a penalty should be assessed for this.
|
3-1B. Numeric Operations. There shall be built-in operations (i.e.,
functions) for conversion between the numeric types. There shall be
operations for addition, subtraction, multiplication, division, negation,
absolute value, and exponentiation to integer powers for each numeric type.
There shall be built-in equality (i.e., equal and unequal) and ordering
operations (i.e., less than, greater than, less than or equal, and greater
than or equal) between elements of each numeric type. Numeric values shall
be equal if and only if they have exactly the same abstract value.
|
yes
|
mostly
|
mostly
|
mostly
|
In C, C++, and Java the exponentiation operator is pow(), not the usual infix operator, and the built-in operation only takes arguments of type double (not int). C provides an absolute value function for int but not double.
|
3-1C. Numeric Variables. The range of each numeric variable must be
specified in programs and shall be determined by the time of its allocation.
Such specifications shall be interpreted as the minimum range to be
implemented and as the maximum range needed by the application. Explicit
conversion operations shall not be required between numeric ranges.
|
yes
|
yes
|
yes
|
yes
|
Counting built-in types (such as "Integer" or "int") as specifying a range, all of these languages do so to some extent. C, C++ and Java do not support user-defined numeric ranges (see 3D).
|
3-1D. Precision. The precision (of the mantissa) of each expression result
and variable in approximate computations must be specified in programs, and
shall be determinable during translation. Precision specifications shall be
required for each such variable. Such specifications shall be interpreted as
the minimum accuracy (not significance) to be implemented. Approximate
results shall be implicitly rounded to the implemented precision. Explicit
conversions shall not be required between precisions.
|
yes
|
partial
|
partial
|
mostly
|
The standards for C and C++ define the minimum precision of double and float, but no control over actual precision. Java defines specific precisions for double and float, and no other control over precision.
|
3-1E. Approximate Arithmetic Implementation. Approximate arithmetic will be
implemented using the actual precisions, radix, and exponent range available
in the object machine. There shall be built-in operations to access the
actual precision, radix, and exponent range of the implementation.
|
yes
|
yes
|
yes
|
no
|
Ada makes the precision, radix, and exponent range available through language-defined attributes. C and C++ make these available through <float.h>. Java defines these in the language itself. Java requires IEEE arithmetic semantics (with specific options) to be used, regardless of the underlying machine's floating point mechanisms.
|
3-1F. Integer and Fixed Point Numbers. Integer and fixed point numbers shall
be treated as exact numeric values. There shall be no implicit truncation or
rounding in integer and fixed point computations.
|
yes
|
partial
|
partial
|
mostly
|
C, C++, and Java don't support fixed point numbers. C++ and Java classes could be used to build fixed point functionality. C and C++ permit implicit truncation in integer computations.
|
3-1G. Fixed Point Scale. The scale or step size (i.e., the minimal
representable difference between values) of each fixed point variable must
be specified in programs and be determinable during translation. Scales
shall not be restricted to powers of two.
|
yes
|
no
|
no
|
no
|
No built-in fixed point support in C, C++, or Java.
|
3-1H. Integer and Fixed Point Operations. There shall be integer and fixed
point operations for modulo and integer division and for conversion between
values with different scales. All built-in and predefined operations for
exact arithmetic shall apply between arbitrary scales. Additional operations
between arbitrary scales shall be definable within programs.
|
yes
|
no
|
no
|
no
|
All support "modulo" operators; C, C++, and Java don't support fixed point numbers.
|
3-2A. Enumeration Type Definitions. There shall be types that are definable
in programs by enumeration of their elements. The elements of an enumeration
type may be identifiers or character literals. Each variable of an
enumeration type may be restricted to a contiguous subsequence of the
enumeration.
|
yes
|
mostly
|
mostly
|
no
|
Java doesn't support enumerations. C enumerations are weakly typed (integers can be freely assigned to them); C++ tightens this slightly (but still permits quiet conversions from enum to int). C and C++ only permit identifiers (not character constants) as enumeration elements. Neither C nor C++ support sub-sequences.
|
3-2B. Operations on Enumeration Types. Equality, inequality, and the
ordering operations shall be automatically defined between elements of each
enumeration type. Sufficient additional operations shall be automatically
defined so that the successor, predecessor, the position of any element, and
the first and last element of the type may be computed.
|
yes
|
mostly?
|
mostly?
|
no
|
C and C++ don't have operations to determine the first and last enumerated value.
|
3-2C. Boolean Type. There shall be a predefined type for Boolean values.
|
yes
|
no
|
yes
|
yes
|
C doesn't have a "bool" type; C++'s bool type is weakly typed. Both Ada's and Java's boolean type is fully distinct from their integer types.
|
3-2D. Character Types. Character sets shall be definable as enumeration
types. Character types may contain both printable and control characters.
The ASCII character set shall be predefined.
|
yes
|
yes
|
yes
|
partial
|
All languages have a predefined character type, though it's not necessarily considered an enumerated type. C and C++ enumeration types can be used to create "character sets", though this is rarely done. Java lacks enumeration types.
|
3-3A. Composite Type Definitions. It shall be possible to define types that
are Cartesian products of other types. Composite types shall include arrays
(i.e., composite data with indexable components of homogeneous types) and
records (i.e., composite data with labeled components of heterogeneous
type).
|
yes
|
yes
|
yes
|
yes
|
All have arrays and records (Java and C++ classes may be used as records).
|
3-3B. Component Specifications. For elements of composite types, the type of
each component (i.e., field) must be explicitly specified in programs and
determinable during translation. Components may be of any type (including
array and record types). Range, precision, and scale specifications shall be
required for each component of appropriate numeric type.
|
yes
|
yes
|
yes
|
yes
|
Range, precision, and scale specifications are included in numeric type definitions (with support varying, see 3-1).
|
3-3C. Operations on Composite Types. A value accessing operation shall be
automatically defined for each component of composite data elements.
Assignment shall be automatically defined for components that have alterable
values. A constructor operation (i.e., an operation that constructs an
element of a type from its constituent parts) shall be automatically defined
for each composite type. An assignable component may be used anywhere in a
program that a variable of the component's type is permitted. There shall be
no automatically defined equivalence operations between values of elements
of a composite type.
|
yes
|
yes
|
yes
|
yes
|
The "constructor" meant here is simply the ability to declare or allocate a value of the given type, which all support. Ada, C++, and Java provide more sophisticated control over construction.
|
3-3D. Array Specifications. Arrays that differ in number of dimensions or in
component type shall be of different types. The range of subscript values
for each dimension must be specified in programs and may be determinable at
the time of array allocation. The range of each subscript value must be
restricted to a contiguous sequence of integers or to a contiguous sequence
from an enumeration type.
|
yes
|
mostly
|
mostly
|
mostly
|
C, C++, and Java array indexes may only start at zero and cannot use enumerations to define array subscripts. In C enumerations may be used to access array elements. In C++ enumerations can be cast into int's to access array values, while Java has no enumeration types.
|
3-3E. Operations on Subarrays. There shall be built-in operations for value
access, assignment, and catenation of contiguous sections of one-dimensional
arrays of the same component type. The results of such access and catenation
operations may be used as actual input parameter.
|
yes
|
no
|
no
|
no
|
C and C++'s memcpy and memcmp can be used to do some of these operations using an extremely low-level interface. C, C++, and Java do not have array concatenation operators (Java has a string concatenator as a special case).
|
3-3F. Nonassignable Record Components. It shall be possible to declare
constants and (unary) functions that may be thought of as record components
and may be referenced using the same notation as for accessing record
components. Assignment shall not be permitted to such components.
|
no
|
no
|
yes
|
yes
|
C++ and Java classes can include constants (and functions).
|
3-3G. Variants. It shall be possible to define types with alternative
record structures (i.e., variants). The structure of each variant shall be
determinable during translation.
|
yes
|
yes
|
yes
|
yes
|
Java and C++ class structures can be used to simulate at run time the typical uses of variants. C and C++ also permit "unions" to define types with alternative record structures without tag fields.
|
3-3H. Tag Fields. Each variant must have a nonassignable tag field (i.e., a
component that can be used to discriminate among the variants during
execution). It shall not be possible to alter a tag field without replacing
the entire variant.
|
yes
|
no
|
yes
|
yes
|
Java operations (e.g. instanceof) and C++ RTTI can be used to simulate typical uses of tag fields. Note that C unions do not have automatic tag fields.
|
3-3I. Indirect Types. It shall be possible to define types whose elements
are indirectly accessed. Elements of such types may have components of their
own type, may have substructure that can be altered during execution, and
may be distinct while having identical component values. Such types shall be
distinguishable from other composite types in their definitions. An element
of an indirect type shall remain allocated as long as it can be referenced
by the program. [Note that indirect types require pointers and sometimes
heap storage in their implementation.]
|
yes
|
yes
|
yes
|
yes
|
Ada access values, C/C++ pointers, and Java object references support this. Note that Java requires garbage collection and Ada permits garbage collection as an option (with a pragma for controlling it). C/C++ implementations usually do not include garbage collection, although conservative garbage collection systems for C/C++ are available. C and C++ permit pointers which reference deallocated storage. Ada programs using Unchecked_Deallocation may reference deallocated storage.
|
3-3J. Operations on Indirect Types. Each execution of the constructor
operation for an indirect type shall create a distinct element of the type.
An operation that distinguishes between different elements, an operation
that replaces all of the component values of an element without altering the
element's identity, and an operation that produces a new element having the
same component values as its argument, shall be automatically defined for
each indirect type.
|
yes
|
yes
|
yes
|
mostly
|
Note that the "constructor" mentioned here is "new" (in Ada, C++, and Java) or "malloc" (in C or C++). Note that Ada, C++, and Java (but not C) provide additional control over constructors. Copying isn't defined automatically in Java.
|
3-4A. Bit Strings (i.e., Set Types). It shall be possible to define types
whose elements are one-dimensional Boolean arrays represented in maximally
packed form (i.e, whose elements are sets).
|
yes
|
partial?
|
yes
|
yes
|
In Ada, declare a packed array of boolean values. In C, short bit strings can be handled using "int" or "long", but longer bit strings are best handled through user-defined functions or macros. In C++, use the STL template class bitset (for short ones, use bitmask). In Java, use class BitSet in package "java.util".
|
3-4B. Bit String Operations. Set construction, membership (i.e.,
subscription), set equivalence and nonequivalence, and also complement,
intersection, union, and symmetric difference (i.e., component-by-component
negation, conjunction, inclusive disjunction, and exclusive disjunction
respectively) operations shall be defined automatically for each set type.
|
yes
|
partial?
|
yes
|
mostly
|
In C, such operations can be easily created with the built-in operations when there are sizeof(long) or fewer bits; longer bit strings are typically handled by user-defined functions or macros. Java BitSet doesn't have a group negation ("not") operation.
|
3-5A. Encapsulated Definitions. It shall be possible to encapsulate
definitions. An encapsulation may contain declarations of anything
(including the data elements and operations comprising a type) that is
definable in programs. The language shall permit multiple explicit
instantiations of an encapsulation.
|
yes
|
yes
|
yes
|
yes
|
Ada's unit of encapsulation is the package. C's is the ".h" file. C++'s are classes and ".h" files. Java's is the class.
|
3-5B. Effect of Encapsulation. An encapsulation may be used to inhibit
external access to implementation properties of the definition. In
particular, it shall be possible to prevent external reference to any
declaration within the encapsulation including automatically defined
operations such as type conversions and equality. Definitions that are made
within an encapsulation and are externally accessible may be renamed before
use outside the encapsulation.
|
yes
|
partial
|
yes
|
yes
|
C encapsulation requires extreme discipline using the "static" keyword (the default is to make everything globally accessible). C++ more strongly supports encapsulation when classes and the private modifier are used.
|
3-5C. Own Variables. Variables declared within an encapsulation, but not
within a function, procedure, or process of the encapsulation, shall remain
allocated and retain their values throughout the scope in which the
encapsulation is instantiated.
|
yes
|
yes
|
yes
|
yes
|
 
|
4A. Form of Expressions. The parsing of correct expressions shall not depend
on the types of their operands or on whether the types of the operands are
built into the language.
|
yes
|
yes
|
yes
|
yes
|
 
|
4B. Type of Expressions. It shall be possible to specify the type of any
expression explicitly. The use of such specifications shall be required only
where the type of the expression cannot be uniquely determined during
translation from the context of its use (as might be the case with a
literal).
|
yes
|
yes
|
yes
|
yes
|
Ada qualifiers do this. C, C++, and Java "casts" can do this, but may also quietly invoke a conversion operation.
|
4C. Side Effects. The language shall attempt to minimize side effects in
expressions, but shall not prohibit all side effects. A side effect shall
not be allowed if it would alter the value of a variable that can be
accessed at the point of the expression. Side effects shall be limited to
own variables of encapsulations. The language shall permit side effects that
are necessary to instrument functions and to do storage management within
functions. The order of side effects within an expression shall not be
guaranteed. [Note that the latter implies that any program that depends on
the order of side effects is erroneous.]
|
mostly
|
partial
|
mostly
|
mostly
|
All permit side effects beyond their own variables of encapsulation (e.g. global variables or other objects can be affected). C encourages this, and combined with macros can cause unexpected results (e.g. "putchar(*p++)"). Such use is not necessarily considered erroneous in C/C++. C++ permits the same effects, though due to other language features (such as OO features) they tend to receive less use.
|
4D. Allowed Usage. Expressions of a given type shall be allowed wherever
both constants and variables of the type are allowed.
|
yes
|
yes
|
yes
|
yes
|
 
|
4E. Translation Time Expressions. Expressions that can be evaluated during
translation shall be permitted wherever literals of the type are permitted.
Translation time expressions that include only literals and the use of
translation time facilities (see 11C) shall be evaluated during translation.
|
yes
|
yes
|
yes
|
yes
|
C, C++, and Java specifications do not require all literals to be evaluated at compile time, but compilers typically do so.
|
4F. Operator Precedence Levels. The precedence levels (i.e., binding
strengths) of all (prefix and infix) operators shall be specified in the
language definition, shall not be alterable by the user, shall be few in
number, and shall not depend on the types of the operands.
|
yes
|
mostly
|
mostly
|
mostly
|
C, C++, and Java have a large number of precedence levels.
|
4G. Effect of Parentheses. If present, explicit parentheses shall dictate
the association of operands with operators. The language shall specify where
explicit parentheses are required and shall attempt to minimize the
psychological ambiguity in expressions. [Note that this might be
accomplished by requiring explicit parentheses to resolve the
operator-operand association whenever a nonassociative operator appears to
the left of an operator of the same precedence at the least-binding
precedence level of any subexpression.]
|
yes
|
yes
|
yes
|
yes
|
 
|
5A. Declarations of Constants. It shall be possible to declare constants of
any type. Such constants shall include both those whose values-are
determined during translation and those whose value cannot be determined
until allocation. Programs may not assign to constants.
|
yes
|
yes
|
yes
|
yes
|
 
|
5B. Declarations of Variables. Each variable must be declared explicitly.
Variables may be of any type. The type of each variable must be specified as
part of its declaration and must be determinable during translation. [Note,
"variable" throughout this document refers not only to simple variables but
also to composite variables and to components of arrays and records.]
|
yes
|
mostly
|
mostly
|
yes
|
C and C++ permit "void *" as a type, which is really a pointer to an unknown type and subverts the type system.
|
5C. Scope of Declarations. Everything (including operators) declared in a
program shall have a scope (i.e., a portion of the program in which it can
be referenced). Scopes shall be determinable during translation. Scopes may
be nested (i.e., lexically embedded). A declaration may be made in any
scope. Anything other than a variable shall be accessable within any nested
scope of its definition.
|
yes
|
partial
|
mostly
|
mostly
|
All support nested scopes of variable declarations. Ada supports hierarchical packages, nested packages, and nested subprograms. C only provides two scope levels for functions: static and non-static. Java and C++ support class scoping mechanisms (private, protected, and public) and larger structuring mechanisms (C++ namespaces and Java nested packages). Neither Java nor C++ support nested functions (functions declared in other functions).
|
5D. Restrictions on Values. Procedures, functions, types, labels, exception
situations, and statements shall not be assignable to variables, be
computable as values of expressions, or be usable as nongeneric parameters
to procedures or functions.
|
no
|
no
|
no
|
no
|
Ada, C, and C++ support the use of access/pointer to subprograms/functions. The original Ada83 did not permit access to subprograms; this was later found to be too limiting. Ada and C++ permit passing of exceptions as values. Java does not support pointers to functions, though Java interfaces can be used as a somewhat clumsy workaround. Java permits types and exceptions to be assigned and used as nongeneric parameters.
|
5E. Initial Values. There shall be no default initial-values for variables.
|
partial
|
yes
|
yes
|
partial
|
Ada defines an initial value for access values. Java defines initial values for all types, though recommends against using them and Java compilers attempt to warn of such use. In both Java and Ada, this is to support reliability.
|
5F. Operations on Variables. Assignment and an implicit value access
operation shall be automatically defined for each variable.
|
yes
|
yes
|
yes
|
yes
|
 
|
5G. Scope of Variables. The language shall distinguish between open scopes
(i.e., those that are automatically included in the scope of more globally
declared variables) and closed scopes (i.e., those in which nonlocal
variables must be explicitly Imported). Bodies of functions, procedures, and
processes shall be closed scopes. Bodies of classical control structures
shall be open scopes.
|
yes
|
yes
|
yes
|
yes
|
The languages differ significantly in their notions of "importing" and how scoping is handled, but all support the essence of this requirement.
|
6A. Basic Control Facility. The (built-in) control mechanisms should be of
minimal number and complexity. Each shall provide a single capability and
shall have a distinguishing syntax. Nesting of control structures shall be
allowed. There shall be no control definition facility. Local scopes shall
be allowed within the bodies of control statements. Control structures shall
have only one entry point and shall exit to a single point unless exited via
an explicit transfer of control (where permitted, see 6G), or the raising of
an exception (see 10C).
|
yes
|
yes
|
yes
|
yes
|
C, C++, and Java have both "continue" and "break" operations, which could be viewed as two "exit" points from a control structure. Java has a multi-level break statement, but these goes to specific exit points in specific control structures.
|
6B. Sequential Control. There shall be a control mechanism for sequencing
statements. The language shall not impose arbitrary restrictions on
programming style, such as the choice between statement terminators and
statement separators, unless the restriction makes programming errors less
likely.
|
yes
|
yes
|
yes
|
yes
|
All use statement terminators.
|
6C. Conditional Control. There shall be conditional control structures that
permit selection among alternative control paths. The selected path may
depend on the value of a Boolean expression, on a computed choice among
labeled alternatives, or on the true condition in a set of conditions. The
language shall define the control action for all values of the
discriminating condition that are not specified by the program. The user may
supply a single control path to be used when no other path is selected. Only
the selected branch shall be compiled when the discriminating condition is a
translation time expression.
|
yes
|
yes
|
yes
|
yes
|
 
|
6D. Short Circuit Evaluation. There shall be infix control operations for
short circuit conjunction and disjunction of the controlling Boolean
expression in conditional and iterative control structures.
|
yes
|
yes
|
yes
|
yes
|
 
|
6E. Iterative Control. There shall be an iterative control structure. The
iterative control may be exited (without reentry) at an unrestricted number
of places. A succession of values from an enumeration type or the integers
may be associated with successive iterations and the value for the current
iteration accessed as a constant throughout the loop body.
|
yes
|
mostly
|
mostly
|
mostly
|
In C, C++, and Java, the loop control variable is not considered a constant.
|
6G. Explicit Control Transfer. There shall be a mechanism for control
transfer (i.e., the go to). It shall not be possible to transfer out of
closed scopes, into narrower scopes, or into control structures. It shall be
possible to transfer out of classical control structures. There shall be no
control transfer mechanisms in the form of switches, designational
expressions, label variables, label parameters, or alter statements.
|
yes
|
yes
|
yes
|
partial
|
The Java language does not include the "goto" (though it does reserve the keyword). Java does have a multi-level break and continue statement which can serve the role of "goto" in many cases. K&R does not list any restrictions on C's goto statement, so some implementations may permit entry into control structures.
|
7A. Function and Procedure Definitions. Functions (which return values to
expressions) and procedures (which can be called as statements) shall be
definable in programs. Functions or procedures that differ in the number or
types of their parameters may be denoted by the same identifier or operator
(i.e., overloading shall be permitted). [Note that redefinition, as opposed
to overloading, of an existing function or procedure is often error prone.]
|
yes
|
no
|
yes
|
yes
|
C does not permit multiple functions to share the same name even when the parameter signatures differ.
|
7B. Recursion. It shall be possible to call functions and procedures
recursively.
|
yes
|
yes
|
yes
|
yes
|
 
|
7C. Scope Rules. A reference to an identifier that is not declared in the
most local scope shall refer to a program element that is lexically global,
rather than to one that is global through the dynamic calling structure.
|
yes
|
yes
|
yes
|
yes
|
 
|
7D. Function Declarations. The type of the result for each function must be
specified in its declaration and shall be determinable during translation.
The results of functions may be of any type. If a result is of a nonindirect
array or record type then the number of its components must be determinable
by the time of function call.
|
mostly
|
mostly
|
mostly
|
mostly
|
Ada permits any type as a function return value, and does not require the number of components to be determined by function call time (which gives flexibility at the cost of efficiency when using this capability). Java also permits a function to return an array without knowning the number of components at call time; Java's approach to arrays is different than that implied by this requirement.
|
7F. Formal Parameter Classes. There shall be three classes of formal data
parameters: (a) input parameters, which act as constants that are
initialized to the value of corresponding actual parameters at the time of
call, (b) input-output parameters, which enable access and assignment to the
corresponding actual parameters, either throughout execution or only upon
call and prior to any exit, and (c) output parameters, whose values are
transferred to the corresponding actual parameter only at the time of normal
exit. In the latter two cases the corresponding actual parameter shall be
determined at time of call and must be a variable or an assignable component
of a composite type.
|
yes
|
partial
|
partial
|
no
|
C, C++, and Java do not identify in, out, and in-out parameters. C and C++ can identify in-only parameters using "const" or by using non-pointer types. C++ supports passing by reference as well as passing by value (which implies that the item already exists).
|
7G. Parameter Specifications. The type of each formal parameter must be
explicitly specified in programs and shall be determinable during
translation. Parameters may be of any type. The language shall not require
user specification of subtype constraints for formal parameters. If such
constraints are permitted they shall be interpreted as assertions and not as
additional overloading. Corresponding formal and actual parameters must be
of the same type.
|
yes
|
mostly
|
mostly
|
yes
|
C and C++ permit re-specification in other places, permitting the specifications to go "out of sync". C and C++ also permit recasting of pointers that can subvert the type specification.
|
7H. Formal Array Parameters. The number of dimensions for formal array
parameters must be specified in programs and shall be determinable during
translation. Determination of the subscript range for formal array
parameters may be delayed until invocation and may vary from call to call.
Subscript ranges shall be accessible within function and procedure bodies
without being passed as explicit parameters.
|
yes
|
no
|
no
|
partial?
|
Subscript ranges are not accessible in C and C++. C, C++, and Java don't support multidimension arrays, though arrays of arrays permit some similar operations (particularly in Java).
|
7I. Restrictions to Prevent Aliasing. The language shall attempt to prevent
aliasing (l.e., multiple access paths to the same variable or record
component) that is not intended, but shall not prohibit all aliasing.
Aliasing shall not be permitted between output parameters nor between an
input-output parameter and a nonlocal variable. Unintended aliasing shall
not be permitted between input-output parameters. A restriction limiting
actual input-output parameters to variables that are nowhere referenced as
nonlocals within a function or routine, is not prohibited. All aliasing of
components of elements of an indirect type shall be considered intentional.
|
yes
|
no
|
no
|
no
|
Aliasing is a well-known problem when trying to optimize C and C++ code. Java defines all non-primitives as references and does not permit "internal" references, so in some sense all aliases are intended.
|
8A. Low Level Input-Output. There shall be a few low level input-output
operations that send and receive control information to and from physical
channels and devices. The low level operations shall be chosen to insure
that all user level input-output operations can be defined within the
language.
|
mostly?
|
partial
|
partial
|
no
|
Ada, C, and C++ permit access to memory-mapped locations but do not have standard I/O channel operations. Ada's machine code insertion capability can perform I/O channel operations in the language.
|
8B. User Level Input-Output. The language shall specify (i.e., give calling
format and general semantics) a recommended set of user level input-output
operations. These shall include operations to create, delete, open, close,
read, write, position, and interrogate both sequential and random access
files and to alter the association between logical files and physical
devices.
|
yes
|
yes
|
yes
|
yes
|
Ada and Java applets may be restricted further by the environment, but this is determined by the local applet security manager and user, not by the language.
|
8C. Input Restrictions. User level input shall be restricted to data whose
record representations are known to the translator (i.e., data that is
created and written entirely within the program or data whose representation
is explicitly specified in the program).
|
yes
|
yes
|
yes
|
yes
|
 
|
8D. Operating System Independence. The language shall not require the
presence of an operating system. [Note that on many machines it will be
necessary to provide run-time procedures to implement some features of the
language.]
|
yes
|
yes
|
yes
|
yes
|
 
|
8E. Resource Control. There shall be a few low level operations to
interrogate and control physical resources (e.g., memory or processors) that
are managed (e.g., allocated or scheduled) by built-in features of the
language.
|
mostly
|
no
|
partial
|
partial
|
Ada supports memory storage pool management (managed by the allocation/deallocation language features), task scheduling policies, and task priorities. The C++ "new" operator can be overridden to support memory storage pool management. Java supports thread priorities.
|
8F. Formating. There shall be predefined operations to convert between the
symbolic and internal representation of all types that have literal forms in
the language (e.g., strings of digits to integers, or an enumeration element
to its symbolic form). These conversion operations shall have the same
semantics as those specified for literals in programs.
|
yes
|
partial
|
partial
|
partial
|
C and C++ don't have built-in enumeration reading and writing; Java doesn't have enumerated types.
|
9A. Parallel Processing. It shall be possible to define parallel processes.
Processes (i.e., activation instances of such a definition) may be initiated
at any point within the scope of the definition. Each process (activation)
must have a name. It shall not be possible to exit the scope of a process
name unless the process is terminated (or uninitiated).
|
yes
|
no
|
no
|
yes
|
C and C++ do not have have built-in thread or process facilities - the assumption is that these are to be provided by operating system dependent libraries (such as the POSIX p-threads library). Java's parallel processing facilities differ in approach from the wording of this requirement, but can provide these facilities.
|
9B. Parallel Process Implementation. The parallel processing facility shall
be designed to minimize execution time and space. Processes shall have
consistent semantics whether implemented on multicomputers, multiprocessors,
or with interleaved execution on a single processor.
|
mostly
|
no
|
no
|
mostly
|
Both Ada and Java leave some semantics open to permit efficient implementation on different operating systems.
|
9C. Shared Variables and Mutual Exclusion. It shall be.possible to mark
variables that are shared among parallel processes. An unmarked variable
that is assigned on one path and used on another shall cause a warning. It
shall be possible efficiently to perform mutual exclusion in programs. The
language shall not require any use of mutual exclusion.
|
partial
|
no
|
no
|
partial
|
Neither Ada nor Java require shared variables to be marked with an attendant warning. Ada 83's obsolete pragma shared doesn't really meet this requirement. Both Ada and Java support shared variables and high-efficiency locking (using protected types/synchronized guards), and both permit the circumventing of such if the programmer determines it to be necessary. Ada, C, and C++ support marking variables as "volatile", and Ada supports marking variables as "atomic".
|
9D. Scheduling. The semantics of the built-in scheduling algorithm shall be
first-in-first-out within priorities. A process may alter its own priority.
If the language provides a default priority for new processes it shall be
the priority of its initiating process. The built-in scheduling algorithm
shall not require that simultaneously executed processes on different
processors have the same priority. [Note that this rule gives maximum
scheduling control to the user without loss of efficiency. Note also that
priority specification does not impose a specific execution order among
parallel paths and thus does not provide a means for mutual exclusion.]
|
yes
|
no
|
no
|
mostly
|
Java in general runs the highest priority thread, but permits occasional running of lower priority threads (see "http://java.sun.com/Series/Tutorial/java/threads/priority.html"). Java does not guarantee first-in first-out within a priority.
|
9E. Real Time. It shall be possible to access a real time clock. There shall
be translation time constants to convert between the implementation units
and the program units for real time. On any control path, it shall be
possible to delay until at least a specified time before continuing
execution. A process may have an accessible clock giving the cumulative
processing time (i.e., CPU time) for that process.
|
yes
|
no
|
no
|
yes
|
C/C++ provide some functions for handling local and calendar time; real-time calls are operating system dependent. Java supports delays in centiseconds and clock access in milliseconds.
|
9G. Asynchronous Termination. It shall be possible to terminate another
process. The terminated process may designate the sequence of statements it
will execute in response to the induced termination.
|
partial
|
no
|
no
|
yes
|
C/C++ programs can call an OS-dependent library to perform this task. Ada and Java permit asynchronous termination (via the abort statement and stop() call respectively). Ada does not permit statement sequences to be run on termination in general (though asynchronous transfer of control and the terminate alternative can permit this in some cases). Java can do this by catching Error ThreadDeath.
|
9H. Passing Data. It shall be possible to pass data between processes that
do not share variables. It shall be possible to delay such data transfers
until both the sending and receiving processes have requested the transfer.
|
yes
|
no
|
no
|
yes
|
Ada rendezvous and Java synchronized calls permit controlled passing of data.
|
9I. Signalling. It shall be possible to set a signal (without waiting), and
to wait for a signal (without delay, if it is already set). Setting a
signal, that is not already set, shall cause exactly one waiting path to
continue.
|
mostly
|
no
|
no
|
mostly
|
Java objects can be used as synchronized guards. Ada does not have a "signal" type, but protected types can trivially implement them (see Ada LRM D.12 for an example). C and C++ have a file "signal.h" but this file does not provide this functionality.
|
9J. Waiting. It shall be possible to wait for, determine, and act upon the
first completed of several wait operations (including those used for data
passing, signalling, and real time).
|
mostly
|
no
|
no
|
mostly?
|
Ada select statement supports such capabilities. Java does not have an equivalent structure, but intermediate structures could be used to easily implement such functionality.
|
10A. Exception Handling Facility. There shall be an exception handling
mechanism for responding to unplanned error situations detected in
declarations and statements during execution. The exception situations shall
include errors detected by hardware, software errors detected during
execution, error situations in built-in operations, and user defined
exceptions. Exception identifiers shall have a scope. Exceptions should add
to the execution time of programs only if they are raised.
|
yes
|
no
|
yes
|
yes
|
C's "signal.h" and setjmp/longjmp can be used to handle some exceptions, but don't really satisfy these requirements.
|
10B. Error Situations. The errors detectable during execution shall include
exceeding the specified range of an array subscript, exceeding the specified
range of a variable, exceeding the implemented range of a variable,
attempting to access an uninitialized variable, attempting to access a field
of a variant that is not present, requesting a resource (such as stack or
heap storage) when an insufficient quantity remains, and failing to satisfy
a program specified assertion. [Note that some are very expensive to detect
unless aided by special hardware, and consequently their detection will
often be suppressed (see 10G).]
|
mostly
|
partial
|
partial
|
mostly
|
None normally detect uninitialized variables access. Ada's Normalize_Scalars pragma aids in detecting uninitialized variables. Java attempts to detect uninitialized variables at compile-time. Ada and Java don't have assertions built into the language, while C and C++ can detect assertion errors. C and C++ don't detect out-of-bound array accesses. C, C++, and Java don't detect range errors (of either kind) nor overflow. All can detect out-of-memory errors.
|
10C. Raising Exceptions. There shall be an operation that raises an
exception. Raising an exception shall cause transfer of control to the most
local enclosing exception handler for that exception without completing
execution of the current statement or declaration, but shall not of itself
cause transfer out of a function, procedure, or process. Exceptions that are
not handled within a function or procedure shall be raised again at the
point of call in their callers. Exceptions that are not handled within a
process shall terminate the process. Exceptions that can be raised by
built-in operations shall be given in the language definition.
|
yes
|
no
|
yes
|
yes
|
C has an assert macro, but it doesn't have the kind of enclosure described here.
|
10D. Exception Handling. There shall be a control structure for
discriminating among the exceptions that can occur in a specified statement
sequence. The user may supply a single control path for all exceptions not
otherwise mentioned in such a discrimination. It shall be possible to raise
the exception that selected the current handler when exiting the handler.
|
yes
|
no
|
yes
|
yes
|
 
|
10E. Order of Exceptions. The order in which exceptions in different parts
of an expression are detected shall not be guaranteed by the language or by
the translator.
|
yes
|
no
|
yes
|
yes
|
 
|
10F. Assertions. It shall be possible to include assertions in programs. If
an assertion is false when encountered during execution, it shall raise an
exception. It shall also be possible to include assertions, such as the
expected frequency for selection of a conditional path, that cannot be
verified. [Note that assertions can be used to aid optimization and
maintenance.]
|
no, not built-in
|
mostly
|
mostly
|
no, not built-in
|
C and C++ include a simple assert() facility. Neither Ada nor Java have a built-in assert checking facility, though they can be trivially implemented. GNAT Ada compiler has pragma assert, but this is compiler-specific. None permit simple assertions of frequency.
|
10G. Suppressing Exceptions. It shall be possible during translation to
suppress individually the execution time detection of exceptions within a
given scope. The language shall not guarantee the integrity of the values
produced when a suppressed exception occurs. [Note that suppression of an
exception is not an assertion that the corresponding error will not occur.]
|
yes
|
no
|
no
|
no
|
 
|
11A. Data Representation. The language shall permit but not require programs
to specify a single physical representation for the elements of a type.
These specifications shall be separate from the logical descriptions.
Physical representation shall include object representation of enumeration
elements, order of fields, width of fields, presence of "don't care" fields,
positions of word boundaries, and object machine addresses. In particular,
the facility shall be sufficient to specify the physical representation of
any record whose format is determined by considerations that are entirely
external to the program, translator, and language. The language and its
translators shall not guarantee any particular choice for those aspects of
physical representation that are unspecified by the program. It shall be
possible to specify the association of physical resources (e.g., interrupts)
to program elements (e.g., exceptions or signals).
|
yes
|
partial
|
partial
|
no
|
C and C++ bitfields provide some data representation control, but don't control big-endian/little-endianness. Lack of endianness control makes control over portable representation of lower-level constructs very difficult. C and C++ also don't provide mechanisms to control the exact bit size of basic types, nor hooks to interrupts. Java does not provide representation control.
|
11C. Translation Time Facilities. To aid conditional compilation, it shall
be possible to interrogate properties that are known during translation
including characteristics of the object configuration, of function and
procedure calling environments, and of actual parameters. For example, it
shall be possible to determine whether the caller has suppressed a given
exception, the callers optimization criteria, whether an actual parameter is
a translation time expression, the type of actual generic parameters, and
the values of constraints characterizing the subtype of actual parameters.
|
partial
|
partial
|
partial
|
no
|
Ada, C, and C++ all provide some mechanisms to query the compilation environment, though not to the extent given in this requirement.
|
11D. Object System Configuration. The object system configuration must be
explicitly specified in each separately translated unit. Such specifications
must include the object machine model, the operating system if present,
peripheral equipment, and the device configuration, and may include special
hardware options and memory size. The translator will use such
specifications when generating object code. [Note that programs that depend
on the specific characteristics of the object machine, may be made more
portable by enclosing those portions in branches of conditionals on the
object machine configuration.]
|
partial
|
no
|
no
|
no?
|
Ada requires that separately compiled modules be compatible when linked together, implying some of the requirements here. Java is designed to make this generally unnecessary, by translating to system-independent bytecodes first, so it's arguable if this requirement applies to Java.
|
11E. Interface to Other Languages. There shall be a machine independent
interface to other programming languages including assembly languages. Any
program element that is referenced in both the source language program and
foreign code must be identified in the interface. The source language of the
foreign code must also be identified.
|
yes
|
partial
|
yes
|
partial
|
Ada has standard interfaces to C, Fortran, COBOL, and machine language, and standard pragmas Import, Export, and Convention for interfacing to other languages. Some C implementations support the "asm" keyword. C has little support for interfacing to other languages, but on many systems it is the "standard" host language and serves as a common interface standard for other languages. C++ has a general external linkage system using extern "language", though often only C is supported as the external language. Java has an external link to C.
|
11F. Optimization. Programs may advise translators on the optimization
criteria to be used in a scope. It shall be possible in programs to specify
whether minimum translation costs or minimum execution costs are more
important, and whether execution time or memory space is to be given
preference. All such specifications shall be optional. Except for the amount
of time and space required during execution, approximate values beyond the
specified precision, the order in which exceptions are detected, and the
occurrence of side effects within an expression, optimization shall not
alter the semantics of correct programs, (e.g., the semantics of parameters
will be unaffected by the choice between open and closed calls).
|
yes
|
partial?
|
partial?
|
no?
|
Ada programs can specify whether to optimize for speed or space. C and C++ code cannot make such specifications, but do provide the "register" keyword to provide optimization hints. Most compilers support external optimization flags.
|
12A. Library. There shall be an easily accessible library of generic
definitions and separately translated units. All predefined definitions
shall be in the library. Library entries may include those used as
input-output packages, common pools of shared declarations, application
oriented software packages, encapsulations, and machine configuration
specifications. The library shall be structured to allow entries to be
associated with particular applications, projects, and users.
|
yes
|
yes
|
yes
|
yes
|
All provide mechanisms to make reusable components available to a library.
|
12B. Separately Translated Units. Separately translated units may be
assembled into operational systems. It shall be possible for a separately
translated unit to reference exported definitions of other units. All
language imposed restrictions shall be enforced across such interfaces.
Separate translation shall not change the semantics of a correct program.
|
yes
|
partial
|
mostly
|
yes
|
All support separate compilation. C separately compiled units need not agree on their interface. This is true for C++ as well, but C++ programs using classes and header files in normal ways obtain most such protection.
|
12D. Generic Definitions. Functions, procedures, types, and encapsulations
may have generic parameters. Generic parameters shall be instantiated during
translation and shall be interpreted in the context of the instantiation. An
actual generic parameter may be any defined identifier (including those for
variables, functions, procedures, processes, and types) or the value of any
expression.
|
yes
|
no
|
mostly
|
no
|
Ada types cannot be directly made generic, but can be generic via encapsulation. C/C++'s #define preprocessor is not sufficiently powerful to meet these requirements. C++'s templates provide this capability, though weaknesses and different semantics render C++ templates less useful at this time. Java lacks this ability.
|
13A. Defining Documents. The language shall have a complete and unambiguous
defining document. It should be possible to predict the possible actions of
any syntactically correct program from the language definition. The language
documentation shall include the syntax, semantics, and appropriate examples
of each built-in and predefined feature. A recommended set of translation
diagnostic and warning messages shall be included in the language
definition.
|
yes
|
mostly
|
mostly
|
yes
|
The C and C++ defining documents include a very large number of undefined results.
|
13B. Standards. There will be a standard definition of the language.
Procedures will be established for standards control and for certification
that translators meet the standard.
|
yes
|
yes
|
partial
|
no
|
Official standards are available for Ada and C. There is no official C++ standard, but work to develop one is ongoing. Work to standardize Java is at an extremely early stage.
|
13C. Completeness of Implementations. Translators shall implement the
standard definition. Every translator shall be able to process any
syntactically correct program. Every feature that is available to the user
shall be defined in the standard, in an accessible library, or in the source
program.
|
mostly?
|
yes in practice
|
mostly?
|
yes
|
Some Ada compilers have not completed their transition to Ada95; the Ada validation process (including the ACVC test suite) helps to ensure that Ada compilers implement the entire Ada language. C implementations need not implement the entire language, but production compilers generally do so. Since the definition of C++ is changing, C++ compilers are mostly complete as of some version of the C++ standard. Note that all compilers have bugs, so none can truly process "any" correct program.
|
13D. Translator Diagnostics. Translators shall be responsible for reporting
errors that are detectable during translation and for optimizing object
code. Translators shall be responsible for the integrity of object code in
affected translation units when any separately translated unit is modified,
and shall ensure that shared definitions have compatible representations in
all translation units. Translators shall do full syntax and type checking,
shall check that all language imposed restrictions are met, and should
provide warnings where constructs will be dangerous or unusually expensive
in execution and shall attempt to detect exceptions during translation. If
the translator determines that a call on a routine will not terminate
normally, the exception shall be reported as a translation error at the
point of call.
|
yes
|
partial
|
partial?
|
yes
|
All provide at least some error reporting and warnings, all have optimizing compilers, and all permit separate compilation. Translator characteristics for detecting errors in the presence of separate compilation are undefined by C and C++. Shared definitions are not required in C; they are generally used in C++. Many C compilers do not do full type checking; lint (where available) can supplement checking.
|
13E. Translator Characteristics. Translators for the language will be
written in the language and will be able to produce code for a variety of
object machines. The machine independent parts of translators should be
separate from code generators. Although it is desirable, translators need
not be able to execute on every object machine. The internal characteristics
of the translator (i.e., the translation method) shall not be specified by
the language definition or standards.
|
mostly
|
mostly
|
mostly
|
mostly
|
Many compilers are implemented in their own language, though not all. Java implementations may have two code production stages, one that generates virtual machine code and a second that converts virtual machine code to a specific machine's code.
|
13F. Restrictions on Translators. Translators shall fail to translate
otherwise correct programs only when the program requires more resources
during translation than are available on the host machine or when the
program calls for resources that are unavailable in the specified object
system configuration. Neither the language nor its translators shall impose
arbitrary restrictions on language features. For example, they shall not
impose restrictions on the number of array dimensions, on the number of
identifiers, on the length of identifiers, or on the number of nested
parentheses levels.
|
yes
|
partial
|
yes
|
yes
|
The C language definition still permits externally-visible identifiers to be considered identical if the first 6 characters are equal ignoring case (as a concession to old linkers). C++ recommends large maximums (see "Implementation Quantities"), though these are not mandated. Credit is given if the limits are sufficiently large that encountering them is very unlikely.
|
13G. Software Tools and Application Packages. The language should be
designed to work in conjunction with a variety of useful software tools and
application support packages. These will be developed as early as possible
and will include editors, interpreters, diagnostic aids, program analyzers,
documentation aids, testing aids, software maintenance tools, optimizers,
and application libraries. There will be a consistent user interface for
these tools. Where practical software tools and aids will be written in the
language. Support for the design, implementation, distribution, and
maintenance of translators, software tools and aids, and application
libraries will be provided independently of the individual projects that use
them.
|
yes
|
yes
|
yes
|
yes
|
Many tools exist for all of these languages (particularly for C and C++) from a wide variety of vendors.
|